As I mentioned before, this is how Homura-chan looked in my mind’s eye when I met her. I’ve been meaning to draw this for a while.
She couldn’t talk at first aside from small, nervous noises, whimpers, and “Um”s and such. But the next morning, we began talking, and I fell in love with my other self. I’m glad she’s here, and together we’ll take care of each other through everything life throws at us.
This magical girl uses her powers to be a pervert.
Up past curfew, Jennifer Dehan enters a random local bar despite being too young to enter, and proceeds to meow and straddle a table with the crude face of a cat drawn on her cunny. None of the patrons seem to notice her, and she takes photos of her exploits using the timer on her phone’s camera.
“I finally did the meme, I hope they enjoy it!” she thinks to herself out loud as a drunken salaryman with a strange glowing mark on his neck bumps into her without even looking her way or acknowledging that there’s a naked middle school girl breaking the law right in front of him.
This game takes place inside a world of dreams created by the cognition of three girls. Currently, all there is is vague outlines of areas I planned, mostly to test ideas and vibes of different places. It’s a dream exploration/metroidvania style game with Sonic Adventure-esque momentum and physics. Play as Amy or Cream and explore these dream worlds and find upgrades for the girls to allow them to do more actions. (currently only 3 for Amy, and 0 for Cream at the moment) Sleep in the bed in Amy’s room to advance the in-game day and switch between girls. There are many secrets that can only be found on certain days, so please keep an eye out for them.
In this prototype, I added a small objective – locate Amy decals featuring ZekLullaby‘s art of our favorite girl. If you find all 7, you can unlock a level select mode and debug features. There’s a hidden level or two that’s inaccessible without it, even.
Controls
CONTROLLER STRONGLY RECOMMENDED
Keyboard and mouse controls are UNFINISHED
Basic Actions:
Left Analog/WASD: Move Right Analog/Mouse: Rotate Camera A button / E key: Interact/Action/Confirm (in menus) B button: Cancel (in menus) X button / Left Mouse: Attack Y button / Spacebar: Jump / Fly (as Cream) Start button / ESC key: Pause Menu Select button / TAB key: (Unfinished) Status menu
Amy Hammer Actions:
Attack while Running: Hammer Spin Attack while in Midair: Air Hammer Spin Hold Attack while Running: Hammer Jump (on release)
Amy Cloth Actions:
Jump on a rail to automatically use the cloth to slide down Amy Slingshot Actions:
Right Trigger/Right Mouse: Fire Slingshot Right Stick Click: Change Camera Side
Cream Actions
Attack while Running: Ear Spin Hold Jump while Airborne: Fly Right Trigger/Left Mouse while Airborne: Butt Slam
Screenshots
Thank you to EVERYONE who has supported me this whole time and encouraged me to create what I love. Thanks you to all the friends and family I bounced ideas off, who kept telling me to be myself despite everything, and stuck with me despite how strange my ideas are.
I’d especially like to thank my supportive mother Deborah, and my three lovely girlfriends, Tiffany, Claire, and Samantha. I love you so very very much.
What was Jenny doing before she went to get a snack?
The rush of doing it outside where she’s not supposed to, the feeling of the cool night air on her skin… it was too enticing, so she waited until no one was around at about 3 A.M. and snuck out.
She got really hungry after finishing. Let’s hope the guy that caught her using the vending machine wasn’t watching the whole time.
Support my art on my Ko-Fi so I can make more stuffs like this. ^_^